About This Game A solo indie title from Chris Parsons, Sol Trader is a genre-busting space simulation where it's not about what you know - it's who you know. In Sol Trader you trade not only goods but ships, components, minerals, favours, contacts and information too.Single-player combination of top down 2D spaceflight and strategic manipulation of your network of contactsRun missions using your family and friends' connections to government or businessNo ship given to you at game start: you must take a loan and hire a ship, or borrow one from a wealthy relativeFly between planets, interacting with the various characters you come across in cities and in spaceResearch information on other characters through chatting to friends and relativesCustomise your ship with better guns, engines, hyperdrives and passenger cabinsTrade goods for profitProcedural generation of a whole society of thousands of random charactersStart every new game from your character's birthChoose your parents and all your major life choices as you grow up Your choices determine your personality and your friends, relatives and enemiesFull modding support: change all the organisations, events, weapons, planets, ships, conversations and tutorial system.200 years of charactersEach new game is already two centuries old. Thousands of random characters are born, live and die as the game is generated, creating totally unique societies each time. When starting a new game you do so from your character's birth, choosing your parents and all your major life choices as you grow up. Your choices determine your personality, your friends, relatives, business contacts and your enemies.There is no set story. The game generates thousands of characters, events and interactions to set the scene: as a player, you are born into this world and form relationships in it before the game starts. You’ll then be able to create your own legend within this world: explore the known (and unknown) solar system, trade goods, run missions, leverage your contacts, and avenge members of your family as you see fit.This game features a complex procedural history generator, inspired by the adventure and legends mode in Dwarf Fortress. Each new game is already two centuries old, with a living history full of characters that are born, live and die before you even exist. When you create a character in this world, you face the same choices as all the computer-controlled citizens did. The decisions you make in your character’s early life set your starting skills and attributes, and your family connections and business contacts.The game universe stretches to the far reaches of our current solar system. In certain regions travel is very unsafe: pirates are known to hang out near the major gates. You'll be able to purchase a variety of ships and be able to own more than one at once. Ships can be fitted with a variety of equipment, including better guns, hyperdrives and engines, depending on what their hulls are designed to take. You will inevitably take damage and your ship can be repaired by mechanics that you will meet on your journey. Making friends with a good mechanic will make all the difference when you return half-alive from the Callisto water run...It's not what you know...You land at London's space port and immediately head to the market to see if an old contact of yours, Caleb Churley, will still give you a good deal on your cargo. Whilst offloading your titanium delivery, you discover through chatting to Caleb that he needs a parcel taking to Vikon on Venus. It's a bit of a distance, but you know they're short of water at the moment, so you buy all you can fit into your small ship. Caleb's grateful for the parcel delivery, so you get a good price on the cargo.You drop by the bar on the way out, and discover that Rachel Holden was seen in Vikon recently. You've been meaning to try and track her down, as you've been asked by the local crime syndicate to keep them up to date with her whereabouts. This little trip is turning into the perfect excuse to handle some unfinished business.You debate whether to take passengers to Vikon. Your ship isn't fitted with passenger cabins yet, but it's worth seeing who wants to go. In a local hotel you find three people keen to go: almost too keen. They're willing to pay way over the odds for transport, which means you're likely to have someone on your tail once you leave Earth's safe zone. It's a risk, but you could really do with the money... plus one of the passengers is the son of Charles Heckler, someone you'd love to get to know... 1075eedd30 Title: Sol TraderGenre: Indie, RPG, SimulationDeveloper:Chris ParsonsPublisher:Chris ParsonsRelease Date: 6 Jun, 2016 Sol Trader Activation Key Generator sole trader free accounting software. sole trader licence ireland. sole trader abn. a sol trader. sole trader tax deductions. sole trader tax free threshold. sol trade missions. sol trader guide. sole trader examples. sole trader key person insurance. honda del sol auto trader. sole trader license uk. sol trader cheat engine. sole trader british english. sole trader final accounts template. sole trader license ireland. sole trader tax calculator. sole trader outlet. sole trader licenses and permits. sole trader to company. sole trader execution clause. sole trader tax rate. sole trader key points. sole trader free to set up. hmrc sole trader. sole trader execution. sole trader to limited company. sole trader final accounts questions. sole trader free delivery. sole trader denmark. sole trader tax free. sole trader buying computer. sole trader tax return. sole trader shoes. honda del sol autotrader ontario. sole trader in english. freeagent sole trader. sole trader trading name. sole trader. sole trader english to chinese. sole trader uk. sole trader english. sole trader and full time employed. sole trader exercise. sol car trader. sole trader final accounts. sole trader ka hindi. sole trader key characteristics. sole trader gst free. sole trader software mac. sole trader engineer insurance. sole trader final accounts examples. sole trader meaning. sole trader in hindi. sole trader england. sole trader exemptions. sol trader steam. sole trader key facts. sol trader review. sole trader business licence. sole trader invoice free template. sole trader engagement letter. sole trader tax free childcare. sole trader tutor2u It's a unique space game based on social relationships. You can befriend people to get better deals (make sure you befriend your banker if you take a loan, it's a big difference) and even borrow ships if they like you enough. If you happen to have a rich family member and you can get on their good side you might be able to borrow a nice ship. You can get jobs, take on missions, and apparently even run for public office - my current char wants to be president, a big dream for a very modest start.My current character was the result of an affair between two married people. His dad wants nothing to do with him, his mom is on the other end of the solar system and also wants nothing to do with him. Both of them are unreliable. The only person who gives a crap about him at the start is his half sister who lives nearby, but she's a broke factory worker with no ship or influence. So he had to take a loan to rent a starting clunker ship and another loan to buy some valuable cargo. Flying blindly into space to find a place to make a profit, he lucked onto a good trade route and soon faced the option to buy his current ship outright, or rent a bigger ship for an exhorbitant amount per day. I went with purchasing the clunker and went off to explore with my newfound rent-free freedom. A bit rough around the edges, but it certainly has potential to be a lot of fun with post-release polish. I don't know if I would have released it in its current state, but despite the issues I find myself strangely drawn to its gameplay. I find myself playing it even with a nasty bug I'm experiencing that makes it difficult to move around in space (due to be fixed tomorrow, according to the very responsive developer).In short, it's unique. A rough gem.-Update- The bug with space flight, among many others, was fixed as promised.. This game is unique in that it is more about people, relationships and information gathering than a more typical space exploration or combat orientated game. There is some exploration, mining, trading and combat but so far I have been so engrossed with just meeting people and doing missions that I have yet to even shoot at anything with my space ship. The game does a great job of creating a dynamic living universe of charaters that move about from their homes and jobs to the local bars and space ports on the various planets. The portraits of the various characters are also dynamically created but often they don't differ enough to make it easy to distinguish between who is who looks-wise. More distinctive looking portraits would be nice. I would definately recommend this game if you are looking for something a little different to your typical space game.. Neat game in theory, less so in practice. The gameplay is fairly shallow and repetitive and there's a lot of waiting around either in space travel or waiting for time to pass in areas where you can't sleep. The maps are somewhat confusing (tip: there are multiple areas each with their own map) and interaction with space objects is somewhat confusing (tip: the blue text indicates a planet while the green text indicates a station that teleports you to another station. Each station usually has one local planet nearby).The background is fairly pretty, but most of the faces look exactly the same and the music is unobtrusive at best.Might be worth $5 as something to play around with to learn about the concepts, but $20 is a steep ask.. I really like the concept of this game - some sort of a career simulator in a futuristic world, with elements of economy and networking. This is what I thought I was getting into when I bought this game and started playing. However, I ended up getting very bored very quickly. To my disappointment, the game ended up being all about talking to people, getting them to trust and like you, so they ask you to do all sorts of missions for them, usually going back and forth between places or getting information about people they know. In my book, this type of game would be defined as "a gossip simulator". No matter where you are, the main gameplay mechanic is choosing an AI to talk to, so you can impress it in order to complete one of many boring types of missions. \/yawnYou can also get a job, except the mechanism seems confusing, to say the least. Instead of getting to your work place and have some activity the game would present you as your supposed job, you have to "get owed" hours first, which means waiting... and waiting... and waiting... I suppose it was designed like that to let you do other things while having a job, but it just doesn't make sense to me. None of it.I suggest avoiding this game, as it hardly offers any fun, if at all. If you're really curious about it, wait for it to go on sale, and even then, I'd suggest not expecting much.. Neat game in theory, less so in practice. The gameplay is fairly shallow and repetitive and there's a lot of waiting around either in space travel or waiting for time to pass in areas where you can't sleep. The maps are somewhat confusing (tip: there are multiple areas each with their own map) and interaction with space objects is somewhat confusing (tip: the blue text indicates a planet while the green text indicates a station that teleports you to another station. Each station usually has one local planet nearby).The background is fairly pretty, but most of the faces look exactly the same and the music is unobtrusive at best.Might be worth $5 as something to play around with to learn about the concepts, but $20 is a steep ask.. The effort that has been put into generating the characters, their stories and family trees is impressive, and comparisons to Dwarf Fortress are honestly earned. Unfortunately, our interaction with this painstakingly generated society doesn't feel quite done yet.Most non-ship activities are based around a conversation mini-game that is equal parts innovative and monotonous, in the sense that I enjoy doing it, but not quite as much as the game demands. The opportunities that open up from making friends are fun, but I'd like to see this taken further (eg player partnerships, marriages, divorces etc).The non-conversation parts of the game aren't well fleshed out yet. I would rate the ship\/trade-centric bits as roughly similar to Endless Sky, Transcendence and any number of other such games. Maybe this isn't seen by the devs as an important part of the gameplay, but I would disagree. I would love for the space-shippery to be more compelling than it is. I have mixed feelings about recommending this game, because in a lot of ways it feels like an Early Access game (without the egregious bugs though, which is an important distinction). But it looks to me like the developers are responsive and still working hard on it, and decent modding support looks to be appearing soon.So in summary: it's worth having a look at for the things it's trying (and sometimes succeeding) to do, but don't expect too much right now. Buy it on sale.
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Sol Trader Activation Key Generator
Updated: Mar 13, 2020
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